Document Type

Working Paper

Date of This Version

9-1-2014

Keywords

Terrorism, Genocide, Game Theory

Abstract

This article uses evolutionary game theory to reveal the interpersonal and geographic characteristics of a society that make it vulnerable to a conquest from within by terrorist organizations and genocide architects. Under conditions identified in the space-less version of the model, entrepreneurs of violence can create the social metamorphosis of a peaceful people group into one that supports or does not resist violence against an out-group. The model is extended into geographic space by analyzing interactions among peaceful and aggressive phenotypes in Moore and von Neumann neighborhoods. The model also reveals policy interventions in which the social evolution of aggression never gets started or comes to a halt if already underway.

Working Paper Number

1407

Included in

Economics Commons

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